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Poll

Do you like to explore levels in games?

Definitly - I like to scour every corner of the map!
- 9 (52.9%)
If there's something interesting to read or see I'm there
- 6 (35.3%)
Only if there is a reward involved (ammo or health for example)
- 2 (11.8%)
No - the exit line is my only goal
- 0 (0%)

Total Members Voted: 15

Pages: 1 [2]

Author Topic: Exploration in Games  (Read 3959 times)

Sang

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Exploration in games
« Reply #15 on: February 18, 2006, 01:44:42 AM »
Quote
..or even a locked door).
[snapback]138115[/snapback]

I think locked doors are a bit dull, especially in Call of Duty. Man, the game was full of doors, but only 3 or 4 of them could be opened.
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Moloch

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Exploration in games
« Reply #16 on: February 18, 2006, 01:58:03 AM »
^ That was made to illustrate how people who play way too much video-games end up. In front of locked doors.
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James

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Exploration in games
« Reply #17 on: February 18, 2006, 02:14:24 AM »
Common Moloch, let's hear what you think of exploration. I'm guessing the response for you is 4? (since many people may not have time to fully explore a game) :o
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HighWire

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Re: Exploration in games
« Reply #18 on: April 07, 2006, 12:39:03 AM »
Operation Flashpoint offered enough exploration for me. :) Flying above them, driving through them, walking through the woods. Man, everything that game had to offer kicked ass!
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Sang

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Re: Exploration in games
« Reply #19 on: April 07, 2006, 02:18:11 AM »
Operation Flashpoint offered enough exploration for me. :) Flying above them, driving through them, walking through the woods. Man, everything that game had to offer kicked ass!

It was buggy and it's textures sucked.

But if you could look past that, it was indeed an enjoyable experience.. The only thing that really bothered me were the many clipping errors - If a helicopter or plane crashed in the forest... Man, it was like pinball.


edit: But I didn't really explore in Operation Flashpoint, as the only place were there was actually anything to do were the mission-focused ones. Apart from those places, the whole island is practically dead so it's not worth it. Also it can take ages before you get hold of a vehicle or aircraft. So, no, OF is not an exploration game - it just had a very big map.
« Last Edit: April 07, 2006, 02:19:42 AM by Sang »
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"heh, a sidenote, IŽd not mind to clean her ass with my tongue after she takes a shit. " - Gambini

"Like a gay couple both have a penis but one will have to crouch and put the ass or it simply wonŽt work." - Gambini

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James

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Re: Exploration in games
« Reply #20 on: April 07, 2006, 02:23:07 AM »
Speaking of exploration, I only just found out a few weeks ago you could blow up the bridge at the end of 'Depths of Rrajigar' to reveal some ASMD ammo and a Amp :) I also had no idea about the Cave behind the hut in Nyleves falls, the Cemetary secret at Harobed or even the whole Dungeon area at Dark Arena.
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Sang

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Re: Exploration in games
« Reply #21 on: April 07, 2006, 02:35:40 AM »
If I discover secrets in Unreal it's by accident.. Especially late at night. I just run and gun, and suddenly I found some secrets, wow, cool!
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"heh, a sidenote, IŽd not mind to clean her ass with my tongue after she takes a shit. " - Gambini

"Like a gay couple both have a penis but one will have to crouch and put the ass or it simply wonŽt work." - Gambini

Last.fm

Rusty Nails

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Re: Exploration in games
« Reply #22 on: April 09, 2006, 02:04:10 AM »
Oblivion definitely changed my mind about this. Man, that's exploring!
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