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Author Topic: Half-Life 2  (Read 30405 times)

mrline

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Half-Life 2
« Reply #30 on: April 09, 2005, 05:56:54 PM »
What I don't get is why HL2 is concidered so revolutionary. It's just as linear as any other FPS game and the AI of the combines is just as basic as the Doom3 Z-secs (and at least those had the excuse of being zombified lol :D).

Don't get me wrong, it's a very good game. But not as "new" as the first HL1 was back in the days it got released.
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James

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Half-Life 2
« Reply #31 on: April 09, 2005, 06:21:05 PM »
And I don't get why Doom 3 is supposed to be so scary either. Strange world huh? :)
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mrline

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Half-Life 2
« Reply #32 on: April 09, 2005, 06:29:18 PM »
Quote
And I don't get why Doom 3 is supposed to be so scary either. Strange world huh? :)

Scaryness is in the eye of the beholder. Linearity and basic AI are facts. ;)

I tought it was friggin' scary on some occasions, mostly because of the atmosphere and the sounds (the sound department did a terrific job at making them as scary and immersive as possible), all the weird disembodied moaning and screaming (in hell or the boss level for example) certainly struck a nerve (for me at least).
« Last Edit: June 03, 2006, 09:26:36 PM by erc »
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MSandt

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Half-Life 2
« Reply #33 on: April 09, 2005, 09:36:00 PM »
Quote
What I don't get is why HL2 is concidered so revolutionary. It's just as linear as any other FPS game and the AI of the combines is just as basic as the Doom3 Z-secs (and at least those had the excuse of being zombified lol :D).

Don't get me wrong, it's a very good game. But not as "new" as the first HL1 was back in the days it got released.

I'd say it's the world. The world is alive - it's big and you know (=feel) that there's life beyond what you see - just like in Half-Life. Doom 3 is just you, the room and the foe - which of course fits and is scary but is not HL2.
« Last Edit: June 03, 2006, 09:27:46 PM by erc »
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mrline

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Half-Life 2
« Reply #34 on: April 10, 2005, 10:27:14 PM »
I think both games did a wonderfull job in creating immersive environments. Doom3 mainly thanks to the rich sounds, pda-system and living machinery and HL2 mostly becouse of it's grand scope and numerous events (and great detaills such as already seeing the citadel in the background in the first levels).

But gameplay-wise: both are not revolutionary.
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DavoX

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Re: Half-Life 2
« Reply #35 on: October 21, 2007, 11:51:53 PM »
BUMP!!!

Half-Life 2 with Portal gun gameplay:

http://www.youtube.com/watch?v=Lm1hEU7lk_w&NR=1
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Trooper Dan

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Re: Half-Life 2
« Reply #36 on: December 29, 2007, 04:02:24 AM »
I just got HL2 Orange Box.  Since I already owned HL2, this means I can give a copy of HL2 as a gift.  Who wants it?
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Cody

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Re: Half-Life 2
« Reply #37 on: December 29, 2007, 01:55:29 PM »
I just got HL2 Orange Box.  Since I already owned HL2, this means I can give a copy of HL2 as a gift.  Who wants it?

I also can do the same thing, But how long does the gift last for for the person that gets it?
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DavoX

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Re: Half-Life 2
« Reply #38 on: December 29, 2007, 02:03:20 PM »
It should last "Forever" if I'm not mistaken. You shouldn't buy a game which you'll only have the right to play it for a limited time....
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dopefish7590

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Re: Half-Life 2
« Reply #39 on: December 29, 2007, 03:50:35 PM »
I just got HL2 Orange Box.  Since I already owned HL2, this means I can give a copy of HL2 as a gift.  Who wants it?

sure :p
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Sang

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Re: Half-Life 2
« Reply #40 on: December 29, 2007, 06:10:24 PM »
It should last "Forever" if I'm not mistaken.

Yes. (as in: yes it lasts forever)
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Cody

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Re: Half-Life 2
« Reply #41 on: December 29, 2007, 08:23:57 PM »
Yeah, I looked in to it. There is GIFT and GUEST passes, I had a guest pass for CS:S and A gift for HL2 but I sent that one to my old man's computer so my younger brother and him could play it. And it plays better than I thought it would on there shity computer using a geforce MX vid card.
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Weebl

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Re: Half-Life 2
« Reply #42 on: December 31, 2007, 05:14:54 AM »
I had Half-life 2 and episode 1 as a gift for maybe a month, possibly longer, there is NOT a time limit in which you have to send it to someone.
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