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Author Topic: The Future of Duke3D TCs  (Read 57447 times)

Galactica

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The Future of Duke3D TCs
« Reply #330 on: February 03, 2005, 10:05:09 AM »
CIGNA has been developing Peacekeeper since Sept 2003, so LAW is right about it taking a long time but it be worth it if you watch the amounts of screenshots come in from time to time...he'll get it all done.

CIGNA uses Eduke 2.0 so that may present a problem later on to some people because it installs on MS-DOS friendly computers, some people like Bullis use the also MS-DOS friendly original port which i agree is good but in an age in which technology is rapidly advancing fewer people will have the means to run it.
So at the end of the day, modern ports like JonoF port and Eduke32 will be the ones the MOD + TC developers will use while v1.5 and Eduke 2.0 will be phased out.

As rusty nails said it is the revolutionary truth- no matter how much a person uses and likes the older stuff change will always be occuring
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Rusty Nails

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The Future of Duke3D TCs
« Reply #331 on: February 03, 2005, 07:36:00 PM »
Heh. You can play Eduke 2.0 on XP btw, with Eduke32.. Or something. I can't quite remember, MB knows this better then I do.

-Rusty Nails
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FreeFrag

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The Future of Duke3D TCs
« Reply #332 on: February 03, 2005, 10:40:18 PM »
Yes, any regular EDuke 2.0 TC can be run in EDuke32 with only a couple number changes to be made.
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"In truth, I am nothing but a plodding mediocrity - please observe, a plodding mediocrity - for a mere mediocrity does not go very far, but a plodding one gets quite a distance."
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