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Author Topic: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)  (Read 33504 times)

CraigFatman

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Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« on: October 19, 2009, 07:02:28 AM »
http://www.youtube.com/watch?v=m3kXS1RxUGA

I've just created this video to demonstrate my latest progress. Truly, this mod is only about 3 % ready and is planned to be developing after Last Pissed Time series, nevertheless I did some things recently. There are two little maps which involve CON-coded multi-pass rendering - something like well-known ROR effect but far more efficient and (in the abstract) thoroughly glitchless. I call the current its implementation "wall-over-wall" technique or just WoW. In the video I also went through the Hollywood Holocaust level to show other visual improvements.

A couple of screens:



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Gambini

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #1 on: October 19, 2009, 07:47:51 AM »
Hey that was really awesome.

Love the animated cross airs, the clever stuff you´ve made and those flares look impressive. those wow tricks are superb. This is original, this is smart and it´s done with so little, keep the work up buddy  (y)
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Fox

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #2 on: October 19, 2009, 07:56:16 AM »
I liked the skybox clouds, good work there.
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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #3 on: October 19, 2009, 08:11:18 AM »
Did you say you were using the software renderer?  That's amazing.
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Eddy Zykov

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #4 on: October 19, 2009, 08:31:25 AM »
This thing reminds me Gzdoom port. Truly awesome! You should tell about your work to TX.
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Geoffrey

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #5 on: October 19, 2009, 02:13:08 PM »
Cool! I actually kinda hope you will make the mod in the style of that testmap, it looks really cool.

EDIT: jesus those explosions in E1L1 look great!
« Last Edit: October 19, 2009, 02:18:48 PM by Geoffrey »
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HellFire

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #6 on: October 19, 2009, 03:07:06 PM »
Finally someone did an skyboxeffect like the ones you can do easily in zdoom ports. And what is that "wow" thing!! Really awesome dude !!
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HighWire

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #7 on: October 19, 2009, 03:08:50 PM »
Best flare effect in classic mode ever. :)

Looks really cool. The room over room stuff was a bit "meh" since it's still buggy and it has been like that for 5 years afaik, but maybe you can do something about it.

Still, the lighting effects look great! So what's the mod going to be about? Is there a thread for it? Or is this the first coming-out?
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William Gee

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #8 on: October 19, 2009, 03:15:50 PM »
Yeah the flare effect is really great, but I love the cross hair the best. :D That was soooo cool.
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sea_eagles08

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #9 on: October 19, 2009, 03:28:04 PM »
Very well done, those flares look great lol  (y)
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Franpa

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #10 on: October 19, 2009, 05:04:25 PM »
The flare effect is too obscuring.
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Geoffrey

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #11 on: October 19, 2009, 08:30:03 PM »
I wouldn't mind if you released it as it currently is, just so that playing usermaps will be ten times cooler.
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Insane_metalhead

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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #12 on: October 19, 2009, 08:41:02 PM »
Looks too nice dude ^_^
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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #13 on: October 19, 2009, 09:47:48 PM »
Nice work man, I especially liked that dynamic skybox and the crosshair.  (y)
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Re: Lezing's New Generation Art (featuring Qwnz0r Qwn3d)
« Reply #14 on: October 19, 2009, 10:39:47 PM »
I really like it man, congrats!
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