I've imported an md3 weapon model into IW, got the animations and textures all set up correctly .etc .etc; in Mapster the textures look fine and how they should appear:

However, ingame they look like this:

Anybody any clues to help me? I've tried resizing the textures, changing their formats, making sure their dimensions are a multiple of 2...a few textures appear correctly but 2 sets of textures (the model has 6 surfaces all together) appear completely skewed.