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Counter-strike: GO
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James:
So, anybody looking forward to this? I never played the original CS but CS:S consumed a summer for me so I'm looking forward to it, though I hope they don't decide to charge full price for it. So far I'm hopeful since they're adding several new things that don't just seem there for no reason. The Molotov serving as an area of denial attack rather than just a reskin of a grenade is one example.
Also this interview:
http://kotaku.com/5839298/what-the-new-counter+strike-is-and-isnt-according-to-valve
I thought the last part about skill was a good one. COD, Battlefield and .etc .etc are fun games but it's easy to die and not have any idea what happened. You can be a good player but if a player gets a killstreak and then wipes you out with a missile there's nothing you can do about it and you couldn't really avoid it. If you died in CS it was your own fault. Rushing into an area that the other side can reach first and snipe from or rushing round the corner without checking behind nearby crates, .etc .etc
MSandt:
I agree about the skill thing. The random factor is much smaller than in any game of the CoD franchise. Also, like in BF, you actually need to know how to shoot instead of just pointing & clicking fire. CS is essentially about two things: one life and the buy system. It'll be interesting to see if they've made any changes to these two aspects that ultimately make CS CS.
James:
My manager from work went to that game conference thing in London and brought me back a beta-pass for CS:GO that starts next month. I was pretty impressed :D
MSandt:
Is that for the PC version?
James:
Yeah, on Steam - I don't have x-box live anyway so PC's the only way I could play multiplayer.
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