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Author Topic: Trequonia mod [RELEASED] "Downloadable link."  (Read 1594 times)

micky c

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Re: Trequonia mod [RELEASED] "Downloadable link."
« Reply #30 on: August 28, 2017, 09:24:48 AM »
I'm glad I haven't tried playing the mod yet. Here's hoping there's an update before I get around to it :P
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Herbs? Tell me more!

It's quiet... a little... *too* quiet.

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CryptoproctaFerox

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Re: Trequonia mod [RELEASED] "Downloadable link."
« Reply #31 on: September 03, 2017, 12:10:32 AM »
Minors bugs are getting fixed,
For V2, the (boss slayer found of Lv9 that doesn't disappears in lv10 is fixed).
One useless lock is fixed.
Red keycard that displays blue is fixed by making spritenopal or w/e on "60"
So keycard pals will be uneffected like atomic healths.

and few others issues fixed.
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OBLIVION'S STATUS. {FINISHED}..
Current status RELEASED
http://www.fileplanet.com/hosteddl.aspx?/hst/m/s/msandt/oblivionfinal.zip .

BTW  My website about the fossa at:
Fossa's Lair  and
My second site about fireworks at:
The Bomb Baron'

CryptoproctaFerox

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Re: Trequonia mod [RELEASED] "Downloadable link."
« Reply #32 on: September 20, 2017, 01:38:46 PM »
posted pics on wrong thread :D
Will post pics on thread.
Level 1 alternate route will have all sort of amazing things etc
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OBLIVION'S STATUS. {FINISHED}..
Current status RELEASED
http://www.fileplanet.com/hosteddl.aspx?/hst/m/s/msandt/oblivionfinal.zip .

BTW  My website about the fossa at:
Fossa's Lair  and
My second site about fireworks at:
The Bomb Baron'
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